

The basic concept of the light field is that light bounces off every single object on screen, creating an ultra realistic look on the area. It also uses a piece of technology called the light field, which can generate CGI-quality graphics in the in-game graphics system. The Hedgehog Engine features seamless camera transitions between 3D and 2D perspectives. The engine was in development for three years, beginning in 2005. It is not compatible with PlayStation 2, Wii, or Nintendo 3DS hardware because they are not powerful enough to handle its next-gen lighting and visual effects. The Hedgehog Engine is a graphics engine, and has no bearing on gameplay.
